![]() ![]() Abolition, A project obtained upon researching Industrialization. Rebellion, a random chance each turn for either one slave unit, or every slave unit in your empire to turn into barbarian warriors Dakar city-state, an economic city-state that provides +2 builder charges to slaves of its suzerain Slave resource, 4 amenities, obtained by conquering cities, killing enemy civilian units(Apostles, Missionaries, Slaves, and Workers, Settlers still give Settler units) or by trading with other civilizations Slave unit, 5 builder charges, 2 wonder rush charges(More effective in the beginning of the game, get less useful as time goes on), and consumes a slave resource. The only way to gain slaves when using BFG and Slavery are the methods outlined in this mod. This means projects like 'Spawn Hero' and more importantly 'Crack the Whip'(The one that spawns Ananse's own version of a slave unit) do not work. ![]() ![]() WARNING: This mod DOES work with Ananse's BFG modpack, however it seems to override all projects from Redistricting: Projects. Players who advance far enough can get the abolition project, which allows them to abolish slavery in their empire. ![]() It also adds the Dakar city-state, whose suzerian bonus is related to slavery. Using this mod gives the player the ability to obtain the slave unit, a working unit that has a maintanence and high number of build charges. ![]()
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